class Emote: def __init__(self, name, animation): self.name = name self.animation = animation

def play_emote(self, emote_name): if emote_name in self.emotes: self.emotes[emote_name].play() else: print("Emote not found.")

def add_emote(self, emote_name, animation_name): emote = Emote(emote_name, animation_name) self.emotes[emote_name] = emote

# Emote Script Example

def play(self): # Code to play the animation print(f"Playing emote: {self.name}")

class EmoteController: def __init__(self): self.emotes = {}

Hello, just a quick update. Any order placed after 12/8/25 @8pm EST will not ship in time for delivery by Christmas for our USA customers. 

I will take my last order of the year Sunday 12/14/25 @11:59pm EST, so I can prepare to spend time with Friends/Family for the Holidays. 

I may reopen before the New Year, but as of right now I will be closed from 12/15/25-1/1/26

ALL order placed by 12/15/25 will ship before 12/24/25.

Thank you and Happy Holidays!

Fe All R15 Emotes Script -

class Emote: def __init__(self, name, animation): self.name = name self.animation = animation

def play_emote(self, emote_name): if emote_name in self.emotes: self.emotes[emote_name].play() else: print("Emote not found.") FE All R15 Emotes Script

def add_emote(self, emote_name, animation_name): emote = Emote(emote_name, animation_name) self.emotes[emote_name] = emote class Emote: def __init__(self, name, animation): self

# Emote Script Example

def play(self): # Code to play the animation print(f"Playing emote: {self.name}") class Emote: def __init__(self

class EmoteController: def __init__(self): self.emotes = {}