Hands On Projects For The Linux Graphics Subsystem «2K»
struct drm_device *dev;
static int __init drm_driver_init(void)
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static struct drm_device *drm_device_create(struct drm_driver *driver, struct pci_dev *pdev) Hands On Projects For The Linux Graphics Subsystem
#include <linux/module.h> #include <linux/init.h> #include <linux/fb.h> struct drm_device *dev
printk(KERN_INFO "Simple graphics driver exited\n"); struct pci_dev *pdev) #include <
Finally, we will test our graphics driver by loading it into the kernel and rendering a graphics primitive using a user-space graphics application.