Hands On Projects For The Linux Graphics Subsystem «2K»

struct drm_device *dev;

static int __init drm_driver_init(void)

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static struct drm_device *drm_device_create(struct drm_driver *driver, struct pci_dev *pdev) Hands On Projects For The Linux Graphics Subsystem

#include <linux/module.h> #include <linux/init.h> #include <linux/fb.h> struct drm_device *dev

printk(KERN_INFO "Simple graphics driver exited\n"); struct pci_dev *pdev) #include &lt

Finally, we will test our graphics driver by loading it into the kernel and rendering a graphics primitive using a user-space graphics application.